Related: League of Legends: Zeri Ability Guide Similarly, Zeri's biography on the League of Legends Universe details Zeri's story of becoming a Zaunite vigilante with her family's support. Community and family are important to both Neon and Zeri, as revealed in Neon's Agent teaser trailer as she calls her parents after arriving at the Valorant Protocol Headquarters. The newest Agent and Champion are similar in more than just their shared spiky pigtails and bandaid patches on their faces, as the two characters present close ties to their family. So, the core thematic of electricity spreads throughout the new Agent and Champion's kits, seen in their enhanced movement speed, and even manifests in their respective sparky personalities. Zeri will also gain movement speed when shielded, an atypical feature of the traditionally more immobile marksman class, but Riot seems to have been leaning into mobility with the previous AD Carry releases, like League of Legends' Akshan, the Rogue Sentinel. Neon and Zeri's Ultimate abilities (named Overdrive and Lightning Crash respectively) both unleash the girls' kinetic power and vastly increase their attack power and movement speed. Similarly, Zeri's E ability, Spark Surge, gives the champion huge mobility as she can dash or grind along terrain. Neon's playstyle seems most similar to Duelist Jett due to their shared movement abilities, though Jett can traverse vertical obstacles with her Q, Updraft, while Neon seems more focused on covering horizontal ground swiftly. Although Neon cannot fire her weapons while in High Gear, she can toggle Electric Slide to cover ground swiftly and this ability resets every two kills. Neon - or Agent 19 - has seemingly revolutionized the future of Valorant's gameplay and Agent design after she was introduced last week with Valorant's Episode 4 Act 1. Neon's E ability, High Gear, can be instantly channeled to allow players to vastly increase their movement speed, making Neon efficient at covering the map quickly and lending to a fast-paced, aggressive playstyle. From this, the idea of two individuals fighting for their communities came about with the common ground of electricity, and so Neon and Zeri were born.Īs the common theme of electricity stemmed from wanting the characters to have enhanced movement abilities, move speed is obviously a large part of the both new Agent and Champion's kits. As for Valorant, this recent dev post from the official Valorantwebsite details how inspiration was taken from Manila, the capital city of the Philippines, which experiences frequent blackouts and general electrical problems. In Runeterra, electricity and technology are important aspects of the sister cities of Piltover and Zaun, recently portrayed in Netflix's hit League of Legends show, Arcane. So, the Valorant Agents Team Lead, John "Riot MEMEMEMEME" Goscicki, and the League Champions Team Lead, Ryan "Reav3" Mireles, schemed together and came to the decision to design an Agent and a Champion with a shared theme of electricity and enhanced movement speed. Related: League of Legends: How to Unlock Free Arcane Skins & Championsĭespite the existence of Radiants, Valorant's more realistic world has obvious discrepancies with the endless magic of Runeterra. In Runeterra, individuals gain their powers and abilities from endless sources playable League of Legends champions include celestial beings that created and watch over the cosmos, a resurrected Emperor of a long lost civilization, and even preternatural demons that feed on human emotions. League of Legends, on the other hand, is set in the fantastical world of Runeterra, which has recently been fleshed out and explored in an innovative PvE mode in the Legends of Runeterra card game. These individuals are called Radiants, who make up the playable Agents in Valorant alongside individuals that utilize Radiant technology. Valorant depicts a dystopian Earth in the near future following a global event, called the First Light, that changed the way the world functioned and gifted certain individuals with enhanced abilities.
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