While a lot of the foliage has, understandably, been removed all together to make this port function, the worlds now feel barren and empty. This makes it a game inextricably tied to its atmosphere, which doesn’t bode well for the Switch version. The Outer Worlds has been lovingly created with vastly different worlds, fun side-missions and well-written NPCs. Do Bad Graphics Effect Gameplay?Įxploration is key in such a beautifully realised RPG-action game. This is clearly evidence for the latter, but the other half of the argument puts up a good fight. Think of it as the perfect metaphor for the age-old “do graphics or gameplay matter more?” argument. Luckily, the visuals flaws are easy to get used to when you have gameplay and a story this absorbing. The environmental assets, character models and overall build looks like a N64 game at its very worst moments, even going so far as to think in-game loading and frequent pop-in effects would be in any way acceptable in this day and age. The Outer Worlds, a galactic riff of Fallout that’s every bit as good as Obsidian Entertainment’s beloved New Vegas, can be downright ugly at times. The recent Nintendo version of Borderlands: Legendary Collection also slides along smoothly. It’s not like it can’t be done titles like Diablo 3 and Wolfenstein II: The New Colossus have impressively made the move over to the hybrid console with forgivable compromises. But even though the Nintendo Switch version of one of 2019’s best gaming experiences should be celebrated simply for existing, there’s no denying that this conversion has many flaws.īy flaws, ultimately I mean that it highlights just how difficult a task it can be porting such a large, memory-hungry game to the Nintendo Switch. It’s hard for a port of The Outer Worlds to be disappointing.
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